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Chinese workers dismantle e-waste |
More than ever, consumer electronics are defined by disposability. Cameras become obsolete nearly as soon as they appear. Computers, MP3 players and cellphones are endlessly churned out and touted as necessary replacements for current models (or their non-replaceable batteries die). In the frenzy for the latest and greatest, we often forget that what we throw out does not disappear, is not magically recycled. Instead there are close to 40 million metric tons of it floating around, poisoning water supplies, contaminating soil, and exposing to health risks people in developing countries who earn a living dismantling and salvaging the electronic waste that ends up in their backyards. Could a global initiative led by some of the worst offenders solve the problem?
Yesterday marked the formal launch of StEP (Solving the E-waste Problem), a program headed by the United Nations to unite a number of manufacturers, governments, universities and NGOs from around the world to create standards that would lessen the environmental and health effects of our current approach to electronics. Besides attempting to standardize recycling practices to harvest from discarded gadgets valuable components (such as indium, a by-product of zinc mining primarily used to create transparent electrodes such as those in LCD screens and which is now more valuable than silver), the initiative focuses on making devices less likely to be thrown out in the first place. The industry members, including Dell, Hewlett-Packard and Microsoft, will work to design better-quality products with parts that can be more easily upgraded on an individual basis.
So will the program actually amount to anything, considering that the consumer-electronics industry lives and dies by the cycle of constant upgrades? Well, it’s not too promising that Microsoft has spent the past month under fire after analysts reported that the Vista operating system’s strict upgrade requirements could send millions of PCs to the landfill in the coming years—10 million PCs in the U.K. alone. But it certainly might be a start, encouraging manufacturers to create better products and consumers to consider the consequences of their purchasing decisions. In the meantime, though, we’ll settle for a Frankenpod. —Abby Seiff
Material World is an interactive, online hub for contemporary debates, discussion, thinking and research centred on material and visual culture. It is the brainchild of scholars working in the anthropology departments of University College London and New York University, but aims to create a new international community of academics, students, curators, artists and anyone else with particular interests in material and visual culture...
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